I made this robot for a company called Cofli
This are not the final colors, the final render is red with white which are the colors of the company but I went with black to show some of the hardsurfaces.
It went through many iterations, one of the main changes was that the client wanted the logo of the company in different parts of the armor but didn't wanted the use of normal or displacement maps, had to be modeled.
I first did a highpoly concept in zbrush , retopo, added detail in 3ds Max where I also rigged it and created the shaders in vray
The background its a normal map I found